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<GM>Haydies
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Admin
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Number of posts : 1317
Location : Realm of Darkness (Owner)
Class : Boss
Power Source : Mana
Registration date : 2007-09-09

Character sheet
Level: Admin
Health:
15003/15003  (15003/15003)
Mana:
15000/15000  (15000/15000)

PostSubject: Undecided Classes   Sun Mar 23, 2008 3:54 pm

Archer : Archer's are elite wilderness warriors unique to the elves (with the exception of Nathanos Marris). Archer's are elite ranger's and skirmishers, capable of doing tricks with the bow that few others can hope to match. Their ability to fight in the wilderness is equaled only by the Emerald Scions power.

Alchemist/Conjurer : Alchemist's/Conjurers (also spelled conjuror) are seers of mystery, holders of secrets and dwellers in dream. They are practitioners of the nature arts, having learned through researching the ancient tomes to bend the forces of nature to do their will. They can make the energies of nature strike down opponents, summon forth great creatures or command the elements, Conjurers are capable of summoning scorpions and water elementals as well as casting Rain of Fire, and Elemental Blast. Unlike the wizards and mages of the Death Realm, who focused on various aspects of the arts arcane, the conjurers were concerned primarily with elemental and summoning magics.

Assassin : Even more skilled in the art of death, assassins are those few who have gone on to perfect the arts of murder to an incredibly fine degree. So deadly are the cold-hearted killers that they are beyond the ideas of allegiance and devotion to anything more than the next challenging kill.

Necromancer : Necromancers are mortal practitioners of death magic, commonly referred to as necromancy. Channeling their knowledge of the darkness into manipulation of the forces of life and death, these men and women were instrumental in the forming of the Scourge in Twilight Town.
Necromancers are spellcasters whose magics manipulate the power of death. In calling upon this power, necromancers risk being consumed by it - until eventually they join the ranks of the undead. Necromancers twist shadow magic to manipulate the power of death. Commanding the undead, generally in the service of the Frozen Throne, they gradually take on the characteristics of the dead - hollow eyes, shambling gaits, pallid and sunken skin, foul odors and so forth.

Cleric : Clerics are the holy men of Kingdom Hearts. Their spiritual leadership keeps both the people and the troops of Kingdom Hearts focused upon their mission of everlasting peace. Clerics ability to channel the spirit of humanity through their bodies makes them truly wondrous, and stories of their ability to heal the sick and injured, as well as being able to affect the perceptions of others, are miraculous in nature. The transgressions against humanity by the Heartless have forced them to devise ways to defend themselves, but their true path remains the healing of men's souls

Monk (Runemaster) : Runemasters are monk-like arcane spellcaster & melee fighters who empower themselves with magical energies by inscribing runes onto their bodies. The runemaster is a free spirit, more at home in the wild than in the city. The runemaster is a mystic who sees the power of ley lines. Moreover, those who study runes understand that these are not simply symbols of power - they are the power. The runemaster seeks to become one with the land, but not in the fashion of druids. Rather, the runemaster desires to become a microcosm of the land, seeking to overlay his body with runes in the same fashion that the land itself is overlaid with patterns of ley lines.

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~ Master of Twilight Magics
~ Owner of Twilight Origin
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~ Haydies Armory

Inventory:
- Energy Potion (Alchemy)x3

Munny: 400
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