Kingdom Hearts Trinity
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Kingdom Hearts Trinity

This is a Role playing sight for all Kingdom Hearts Players
 
HomePortalLatest imagesRegisterLog in

 

 World and Location rules and regulations!

Go down 
AuthorMessage
<GM>Haydies
Admin
Admin
<GM>Haydies


Number of posts : 1317
Location : Realm of Darkness (Owner)
Class : Boss
Power Source : Mana
Registration date : 2007-09-09

Character sheet
Level: Admin
Health:
World and Location rules and regulations! Left_bar_bleue15003/15003World and Location rules and regulations! Empty_bar_bleue  (15003/15003)
Mana:
World and Location rules and regulations! Left_bar_bleue15000/15000World and Location rules and regulations! Empty_bar_bleue  (15000/15000)

World and Location rules and regulations! Empty
PostSubject: World and Location rules and regulations!   World and Location rules and regulations! Icon_minitimeMon Dec 03, 2007 10:05 pm

Alright, since there have been problems lately with worldly conduct, ive decided to make a list of set rules, these will be amended over time as new issues arise and i will point out when i alter the contents of this post.

Basic Rules and Guidelines:
-You may only join one world
-You may only be a part of a single worlds military
-Your world may allign with any other worlds, but if you join a world alligned with other worlds, keep in mind that may cause problems
-Do not make changes to the world itself without administrative consent, such as adding a laboratory into a world that doesnt have one, or making an underground military base on a poor, desert world
-If you are in a worlds military, do not start trouble directly with other worlds, it would probably get you in trouble
-If you do not know what a world looks like, do not just make things up, look up pictures of the worlds of the internet or ask what it looks like
-Do not do things in worlds that wouldnt happen in said world, like creating robots in Agrabah or Deep Jungle, or making fire monsters in Atlantica
-Only leaders may add areas to their worlds
-If you lead a world, act like a leader, dont be careless what you do with your world
-If your world begins a war with another and you feel it is true, 100% serious war, post it in the World Affairs area
-Dont be upset if your world is unpopular the second you come into leadership, chances are it just needs a while to grow, as does the site in general
-If you feel like making war for no reason, then go right ahead my friend, it'll add some drama to everyones boring lives
-If you feel like war might break out, then make some alliances with those you feel would be worthwhile allies in times of war and crisis

Now, if you want an area added to a world, say a laboratory in Beasts Castle, or a War Fort in Agrabah, then fill out this template and post it in this forum, it shall be reviewed, and perhaps it shall be allowed into rpg play. (Note: Only leaders may add areas to their worlds)

Name of Area: (What is the name of this area?)

Type of Area: (What type of area is this going to be?)

World to be Added to: (Where are you planning to have this area added? Which world? Where in said world?)

Function of Area: (What purpose will this area serve? What will this area do?)

Description of Area: (What does the area look like? What kind of setting does it have?)

Reason it should be added: (What reasons do you have for this area to be added? Why do you think it would be a worthwhile add-on to the world?)

How Area came to be: (What is the areas history?)

Copyrighted by @Forumotion Inc.
Back to top Go down
 
World and Location rules and regulations!
Back to top 
Page 1 of 1
 Similar topics
-
» Site Rules and Regulations
» Character Rules and Regulations
» Weapons and Armor Rules and Regulations
» NEW!!! Spells and Skills Rules and Regulations!
» NEW!!! Summon and Enchantment Rules and Regulations!

Permissions in this forum:You cannot reply to topics in this forum
Kingdom Hearts Trinity :: Creation :: Areas and Location-
Jump to: