Kingdom Hearts Trinity
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 Experiment III

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Kilam Kasen
Council of Darkness
Council of Darkness
Kilam Kasen


Number of posts : 697
Location : Who cares?
Registration date : 2007-11-06

Character sheet
Level: 5
Health:
Experiment III Left_bar_bleue800/800Experiment III Empty_bar_bleue  (800/800)
Mana:
Experiment III Left_bar_bleue500/500Experiment III Empty_bar_bleue  (500/500)

Experiment III Empty
PostSubject: Experiment III   Experiment III Icon_minitimeTue Apr 08, 2008 9:11 pm

Name: Experiment III

Health: 2000 (3 posts)

Mana: 4000

Requirements: Be Kilam

Magic Cost: 500

Quantity: 1 Experimental

Description: This one looks like a normal Darkside but it has a black and red mask on like the Twilight Thorn's mask. It also moves like the Twilight Thorn.

Capabilities: Roll 2 Dice for attack
2~ Melee; 120 damage
3~ Blind; Blinds an enemy for a moderate amount of time(2-5 turns, get even on a die to hit)
4~ Spin; 300 damage to all targets, 600MP
5~ Demi Bomb; deals 1/5th of the target's CURRENT HP; 250MP
6~ Dusk Summon; summons 3 Dusks, each with 100HP that hit for 40HP each, 450MP
7~ Heal; Heals 200HP to himself or the summoner, 200MP
8~ Heartless Sword; 500HP damage, 350MP
9~ Pain; 200HP damage, High chances of stunning the enemy for a moderate amount of time, 500MP
10~ Two hit Combo; Roll twice, and Experimental uses those two moves +50 damage, 1000MP
11~ Three Hit Combo; Roll three times, and Experimental III uses three moves +100 damage, 3000MP
12~ Nobody's Shield; gives summoner "Nobody's Shield" which protects him from 300 damage, 300MP, can be given three shields for a protection of 600 damage


History: Kilam was put in an experimental program where Heartless and Nobodies were being fused together, he was forced to find unstable Heartless and Nobodies to fuse, annoyed with the company, he took a glove from their collection of items made for that job and fused an extremely unstable Darkside, and a not-so-unstable Twilight Thorn, and got this. He made another Experiemental, but Zexion took it from him, thinking the power would be to grate for Kilam to posses..


Last edited by Kilam Kasen on Wed Apr 09, 2008 6:02 pm; edited 2 times in total
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Experiment III Empty
PostSubject: Re: Experiment III   Experiment III Icon_minitimeTue Apr 08, 2008 9:13 pm

when you roll two dice, there is no 1
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Kilam Kasen
Council of Darkness
Council of Darkness
Kilam Kasen


Number of posts : 697
Location : Who cares?
Registration date : 2007-11-06

Character sheet
Level: 5
Health:
Experiment III Left_bar_bleue800/800Experiment III Empty_bar_bleue  (800/800)
Mana:
Experiment III Left_bar_bleue500/500Experiment III Empty_bar_bleue  (500/500)

Experiment III Empty
PostSubject: Re: Experiment III   Experiment III Icon_minitimeWed Apr 09, 2008 5:32 am

What the? DOH! I forgot, I was just going until I hit the last one XD

Also, you jacked mah old one >:O
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PostSubject: Re: Experiment III   Experiment III Icon_minitimeWed Apr 09, 2008 5:29 pm

another thing. The Ruby dice is only for Admin use and item collecting :3
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Kilam Kasen
Council of Darkness
Council of Darkness
Kilam Kasen


Number of posts : 697
Location : Who cares?
Registration date : 2007-11-06

Character sheet
Level: 5
Health:
Experiment III Left_bar_bleue800/800Experiment III Empty_bar_bleue  (800/800)
Mana:
Experiment III Left_bar_bleue500/500Experiment III Empty_bar_bleue  (500/500)

Experiment III Empty
PostSubject: Re: Experiment III   Experiment III Icon_minitimeWed Apr 09, 2008 6:01 pm

Really? I thought it could be used for dice rolls with too many slots Razz
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Experiment III Empty
PostSubject: Re: Experiment III   Experiment III Icon_minitimeWed Apr 09, 2008 6:14 pm

approved
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Experiment III Empty
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Experiment III
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